Winds of Oberrion

''You miss the good old days when people would bring you gifts to beseech you for aid. Now people seem ever so content to just barge into your home to solve any perceived threat to them and theirs without so much as a hello. Some might say that this is the price for greatness, but why should it be? Why not find another able-bodied hero to be and give them the task instead? Ghosts in wells are beneath me, a chromatic dragon is barely worth your time unless it has a couple of centuries under its scales. There are plenty seeking fame, fortune, and glory eternal across these lands so why not find them? Why can't you just enjoy the luxuries a few decades of adventuring has bought you? Why can't these people get some common manners and leave you be. Why can't you find wine this good on this side of the river anymore? You'll help whoever brought this to you because frankly anyone who knows how particular you about spices and wood flavors at least did some gods forsaken research!''

Paired shortswords or scimitars, requires attunement
Mastercrafted, keen

+2

+1d6 cold damage

You may cast the following spells

Gust, Ray of Frost, Featherfall, Jump, 'Zephyr Strike, Levitate, Warding Wind, and Gust of Wind at will.

Fly, Thunder Step, Wind Wall, once per short rest.

Ice Storm, Control Winds, Steel Wind Strike, and Investiture of Wind once per long rest

You may cast any spell that you can cast at will granted by this weapon in place of making a weapon attack. When you cast a spell this way one of the swords becomes unusable as it is needed to cast the spell.

Once per long rest, if you succeed on a Dexterity saving throw, you may suffer a level of exhaustion to negate the spell or effect that subjected you to that saving throw entirely as you whirl and spin the blades at supreme speed to blow away whatever is coming at you.

Legendary
Oberrion was a legendary goliath champion from the deserts of Kisash. He quickly rose to prominence due to a Divine Spark and tireless work ethic saving people across the continent from the dangers that arose from the sands. He spent more and more of his pay and his treasure enchancing a pair of blades he started his journey with, to further increase the speed he could travel about as the demand for his aid grew more and more. In time, he was all anyone would come to to solve problems that could resolved with combat. After he attempted to retire, he was bombarded with requests even more, as his stationary home became known throughout the land, people would line up for hours, and then days to enlist his help. He was eventually tracked down by members of the Reclamers to help them take back Taejen during the early days of the Blighted Centuries. Well past his prime, Oberrion gleefully obliged, as this would be his greatest undertaking yet. He was punched through a small fortress during the conflict, and managed to jump his way back up to the top before being punched across a city, through several buildings, and then stabbed to death. His swords stayed in place when he was given a one-way ticket to smashville and were easily recovered, unlike his body.